3D animation and 3D modeling: a story of genius collaboration
Speaking of 3D animation and 3D modeling, these two are simply the "golden partners" of the virtual world. 3D modeling is to "pinch" a three-dimensional image by hand, while 3D animation is to make these static models move. Just like you have a super cool sports car, 3D animation is to install an engine for it, instantly "starting" all your imagination! Without modeling, animators can only gesture to the air; without animation, no matter how handsome the model is, it will only lie quietly on the screen and doze off.
So, what is 3D modeling? In simple terms, 3D modeling is to carve a three-dimensional object in virtual space. Whether you want to build a domineering dinosaur or a futuristic sports car, modeling software such as Blender, Maya, and ZBrush are your good helpers. Through various operations such as pulling, pressing, pushing, and stretching, you can visualize the imaginary object little by little, from a geometric body to a complex three-dimensional form.
Let's talk about the magic of 3D animation. In the world of animation, the model is no longer static. Through the hands of animators, they can jump, spin, fly, and even do a triple-and-a-half flip in space. The animators give the models "life", and the trick behind this is advanced techniques such as keyframes and physical simulation. Of course, it may be a bit scary to say it's advanced, but once you get used to it, it's really fun to play with it.
But there is a small problem: you can't pinch every complex model manually, right? At this time, 3D scanners come out to help you! With a 3D scanner, you can directly scan real objects, such as a pair of cool glasses, or a cup at hand, or even your cat who doesn't cooperate very well (although cats may not be so easy to cooperate). The scanned model can be imported into ZBrush or Blender for secondary modification and fine processing. Want to personalize it? No problem! You can add some cool decorations to the glasses, or change to a more three-dimensional nose pad design, or even give it some exaggerated textures, it's just as you like.
From scanning to personalized transformation, it's wonderful all the way! Suppose you scanned a pair of ordinary glasses. Next, in ZBrush, you can make crazy changes. Do you want a nose pad that suits you better? Get it done in minutes! You can even engrave your own small logo on the lens, or design the temples into a futuristic curved structure, instantly turning an ordinary pair of glasses into a "limited edition".
The process of personalization is actually very interesting, and scanning technology makes it all easier. The scanner is like a copy machine, helping you quickly capture real-world objects. Next, using modeling software, you can freely modify these models, not only saving a lot of time for manual modeling, but also bringing unexpected inspiration.
The cooperation between 3D animation and 3D modeling is incredible! They complement each other. Modeling provides the basis for animation, and animation brings the model to life. Whether it is designing a futuristic product or building a virtual statue for your pet, with these technologies, imagination can really run wild. And 3D scanners? Like an accelerator, they make modeling easy and fun. All you need is a scanner, a little creativity, and the combination of animation and modeling to create your own 3D miracle.
With these tools, future designers will find that the distance between virtual and reality may be just the distance of a scanner!